Werewolf Killing: Please Start Your Performance Chapter 8: Both humans and ghosts are showing off


[Player No. 1 please speak]

"You guys are really good at playing. Four prophets can pop up from a basic standard board. It's awesome."

Player No. 1 is dumbfounded. He just has a pre-Hunter board and just listens to the logic of the board.

But this group of people are just restless and always want to do some tricks, which makes people really speechless.

To be honest, the benefits of cheating on this board are very low and often even end up being self-defeating.

At this time, two people showing off their skills came out, and I don’t know what they were worried about.

"It's settled now, right? Numbers 10 and 11 are both fake, and numbers 2 and 4 are jumping prophets. As for the two of them, I want to side with player No. 2 now."

"For no other reason than because 2 dares to issue a search warrant to those who practice witchcraft. When this happens, there are only two possibilities."

"Either he is a prophet, and player No. 9 was the one who killed last night. No matter what No. 9 jumped, in the eyes of him, a prophet, he is a wolf."

"Either 2 or 9 are two wolves, and player No. 2 will kill 9 specifically to win the favor of the witch."

"I think the former is more likely. It seems unreasonable that 2 and 9 wolves step on wolves."

"Usually, when a wolf steps on a wolf, it jumps to the prophet first and throws a kill to the teammates, and then the teammates jump to a god, but now it is the witch of player No. 9 who jumps first, and the kill of player 2 follows."

"This sequence means that 2 and 9 do not meet, they are not Wolf teammates."

"I feel now that regardless of whether 2 is a prophet or not, 9 cannot afford the good guy card."

"Because I don't believe that a wolf would dare to blatantly hunt down a witch, unless he is crazy."

"Putting aside this point, player No. 2 dares to kill 9. Whether it is 2 and 9 playing a double wolf pattern, or 2 as a prophet to kill 9, after all, 9 cannot be a good person."

What Player No. 1 said represents the thoughts of most good people.

That's right, regardless of whether the wolf steps on the wolf in the 2nd and 9th discs, or whether the 2nd disc is a prophet, the 9th one has to be a wolf. His identity as a witch is unreliable.

In this way, 2’s prophetic profile is very high.

The most important thing is that the logic that player No. 2 has three wolves on the boards 4, 6, and 9 is quite convincing.

Gu Feng’s expression and what he said about 10 and 11 that one of the people must withdraw from the market, be a late-position fortune teller, etc. These words are not like what a good person can say.

To be more precise, this is not the perspective a good person should have.

In addition, the police called player No. 9 to kill the witch and throw silver water to Gu Feng. Gu Feng then forced to identify Gu Feng as a witch, and the prophet 4 got up and recognized Gu Feng as silver water. Player No. 9 The behavior of the witch indicates that the three of them may know each other.

After a pause, Player No. 1 said again: "I think the last wolf should be among 3 and 12 under the police. It is unlikely that 4 and 5 will become two wolves, right?"

"There is no need to give gold to Wolves teammates if player No. 4 jumps really hard. The benefits of doing so are not very big. Instead, they will put teammates in the spotlight, which is not worth the gain."

"So, I think player No. 4 threw water into 5, it must be to attract votes, and 5 is probably a good person."

"The speeches of players No. 7 and 8 are both benign, so isn't the last wolf among the police officers 3 and 12?"

"Speaking of this, I suddenly thought of another logic."

"Player No. 4 did not send a check to the police. This means that 10 and 11 sent the check correctly. If their check was wrong, I think 4 will not give gold to 5. Instead, he will go after the police, because he knows that the real prophet is behind."

"Player No. 3, Player No. 12, I don't know which of you is the wolf and which is the good guy, but I hope that as a good person, you can vote for Player No. 2."

"At least let's have a tie PK, let them talk for another round, and then everyone will vote for the police badge together to spread the vote and the team. I think this is the best."

"Of course, although I hope there will be a tie PK, I will never deliberately let you draw a tie PK. You can just stand aside and vote according to your own ideas."

"Whether you are on the right ticket or on the wrong ticket, the police will tell you the reasons for your vote. This will make it easier for us to judge whether you are a good person who is on the wrong side or a good person who is on the right ticket."

"Okay, I'll just talk to the police so much first. Just vote and I'll pass."

It can be heard that player No. 1 really wants to see a tie PK situation.

In this case, you can listen to the speeches of 2 and 4 in another round, especially the No. 4 player. At that time, he was based on the logic of 11 jumping with him.

But in fact, the real jumper is player 2, and 11 is just a faker, so all his talk with the police will be useless.

If 4 is a prophet, it will be very hurtful, so it is necessary to make a PK speech at this time.

But he must not deliberately level the vote.

Firstly, the real ticket type cannot be seen, and it is difficult to judge the identities of police officers 3 and 12 based on the ticket type.

Secondly, leveling the ticket PK is easy to be criticized, suspected, and controlled by others. Player No. 1 does not want to cause this trouble.

So, even if he wanted to see a tie PK, he would not deliberately ask anyone to vote for whom. At most, he would give suggestions.

[The speech for the Sheriff’s election is over, players under the police are invited to start voting]

As soon as Player No. 1 turned off the microphone, the system's sound rang.

In a flash. ~IndoMTL.com~ All eyes are on Player 3 and Player 12 under the police.

Their choice determines who among 2 and 4 can get the police badge.

And police badges are extremely important to good people, so 3 and 12 are definitely the focus of the field at this moment.

Whether it is a wolf or a good person, they all have their hearts in their throats.

Gu Feng naturally hopes that his teammates can grab this police badge. In this case, it is equivalent to half the victory.

If the police badge is obtained by the prophet, they will be more passive.

In fact, judging from the police officer's speech, 2's prophetic aspect is higher than that of 4, but no one knows what police officers 3 and 12 think.

Ten seconds flew by and the voting results finally came out.

3. 12 choose to vote for player No. 2.

Player No. 4 did not get a single vote.

Some people are quite satisfied with this result, while others are slightly disappointed.

Because there is no PK to speak.

If there is a PK speech, you can listen to 2 and 4 for another round of chatting, and everyone votes together. This is definitely better than 3 and 12 deciding who owns the police badge.

But both of them chose to vote for player No. 2, so there was nothing they could do.

[Player No. 2 was elected Sheriff, Christmas Eve last night]

[Please choose the order of speeches for this round]

That's the benefit of getting a badge and becoming a police sergeant.

You can decide the order of speeches.

More time to speak.

Furthermore, the police badge allows the chief to earn half a vote more than others, which are all real benefits.

Originally, these rights belonged to the prophet, but now the police badge has been snatched by player No. 2, which has become the advantage of the Wolves.


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