VRMMO: Passing of the Sword Chapter 1561: Arrangements and details


The meeting on the demon war mode is still being held.

Each guild leader is reporting various situations of his guild, specific combat power data, average level and number of high-level players. The war supplies he owns include a series of inventories such as magic scrolls, potions, special props, goblin weapons, and cutting-edge goblin heavy weapons.

According to the news of the demon war mode announced by the system, it can be known.

If a player dies in the demon war, he can be resurrected without waiting for the truce period, but the resurrection has some additional conditions.

That is the player who sacrificed in the demon war, the resurrection time is his own level, no matter what his level is, he will be resurrected after how many hours of sacrifice. At the same time, no matter who it is, they will be seriously injured after being resurrected, and it is almost impossible to re-enter the battlefield immediately.

In this way of resurrection, the resurrection time of an ordinary player is more than six days. If the survival value is sufficient, even if he dies after resurrection, it will take a year to completely consume the survival value. do.

Basically, if it is impossible to enter the battlefield immediately after resurrection, and the experience value replenishment after death and downgrade is also faster, the next time you die in battle, you can almost continue to reach level 150. That is to say, under normal circumstances, it would take at least a year and a half to two years for the fifty survival points to be completely exhausted.

This can also be regarded as a protective resurrection method.

At the same time, for high-level players, basically as long as they don't die, they can keep their survival value in the end. It will also not happen that the survival value is completely exhausted, so that it will not pass the screening at all. It can be said that all of this is calculated by the system.

Low level, that is, ordinary players.

Even if it is completely used as cannon fodder, it can be used as cannon fodder for a long enough time, so that it will not be eliminated in advance. Even as long as the arrangements are reasonable, surviving to the end is not a problem, of course, the premise is that the survival value is sufficient.

Middle level, that is, players from level 150 to level 180.

As an intermediate force, it can already be regarded as an elite force among the players, and the relatively long one-day resurrection time after the death must make the commander carefully consider their consumption. Most of them are able to survive until the end.

High-level players, that is, players from level 180 to level 210.

Basically, even ordinary occupations can be regarded as A-level hidden occupations, and they can reach this level. Either they have their own strong strength, or they take into account the various powerful skills and abilities they have acquired. The longer resurrection time also requires more careful treatment while dispatching them.

However, there are too few such high-level players compared to hundreds of millions of players.

Even if the national war is over, there are only tens of thousands of players at this stage. Not many people can reach this stage of strength corresponding to the A-level hidden profession. Just like the acquisition of hidden occupations, there are only a few of them.

After level 210, all of them are counted as top combat power.

That is the Zun class. In the current game, there are only a few hundred people who can reach the Zun class.

Maybe there will be more in the follow-up, but according to the system's speculation, even if it reaches the end of the game, it is impossible to exceed 500 people, and it is conservatively estimated that there are more than 300 people.

As for the king level after level 240, and the holy level after level 270, players who can reach and successfully master that level of power are basically people who can be proficiently called by the player's name.

Only when you are active on the front line and your strength is so strong that anyone can remember it so far, can you hit the next stage.

As for the final 300-level **** level...

According to the speculation of the system and Jing Jingkan, under normal circumstances, there can only be one person.

As for whether there will be another one, the system did not make an inference, but the original words given by Jingjingkan are: If you want, you can have one more.

In short, the method of death and resurrection in the demon war mode is still biased towards selection.

It's just that this time, it's even more cruel, because under the premise of this resurrection method, low-level players who have already consumed a lot of survival points may be directly judged out of the game if they are a little careless.

〖If the survival value of fifty items is reduced to zero, you will be completely disqualified! 〗

As for this news, in the entire game, apart from people like Jing Jing Kan and You, the only players who know this news are Lan Feng, who was informed by Jing Jing Kan, and himself. It's just Shirao Sakura who has all the relevant memories of the game.

So.

This also means that many low-level players will be completely eliminated due to the depletion of self-survival points without knowing it.

As for this news, whether or not it will be told to other high-level players is another matter.

At least, the news may not be told until the battle with the demon god.

The inherent ability of demon gods - demon soul entanglement.

This is a terrifying ability that can directly reduce 50 survival points when the player is successfully killed after being attached to the player.

Devil Soul Coil is not an area-of-area skill, but if the Demon God wants to focus on a few people and release it, it can still be done. So if you don't handle it well when fighting against the Demon God, you may be directly replaced by the Demon God with a few high-level, or top-notch players.

And at that time, the only thing that can be used as a means of resurrection is Bai Ying's deceased, Su Sheng.

Just judging from the cooling time of the skill Resurrection of the Dead, if there are too many high-level players sacrificed due to being entangled by the additional demon soul, they can only make a choice.

The combat meeting on the demon war finally ended in the afternoon.

But this is only the first meeting. Before the war really starts, there will definitely be more meetings to be held. Now all the guild leaders just go back and try to dispatch all the players and supplies of their guild according to the current arrangement. After they are fully processed, they will hold a meeting again to report the situation and discuss the next deployment.

After all, this is a war involving hundreds of millions of players, and it is not possible to command an entire army of players with just a few words.

The main discussion is about the rotation of the player's army, especially the low-level players.

Now, low-level players, because of the initial leveling, have had their survival points reduced when they were killed by wild monsters, and now the national war has just ended. Even after the end of the national war, the system uniformly supplemented some survival points, but it was still not enough.

Nowadays, players with an average level of 150 have an average survival value of just over 20.

In some extreme cases, there are only a few survival values ​​left.

Those extreme players are really not strong enough. In the beginning, they have already lost their survival points due to leveling, and they have participated in the guild battle mode. In the end, he desperately wants to gain points through war, so the number of deaths is extremely high. Even if the system supplements the survival value, it is still a precarious number of survival points.

If you don't want the number of players to decrease as you fight, you have to reasonably control the deployment of the player's army, and try to reduce the direct appearance of players with low survival values ​​on the frontal battlefield.

So, the first thing the major guilds do after they go back is basically to distinguish.

Distinguish between those with a survival value of more than 30, those with a survival value of 20 to 30, those with a survival value of 10 to 20, and finally those with a survival value of less than 10.

Then differentiate the number of different survival values, and then distinguish their respective strengths. In the case of the same survival value range, give priority to protecting players with higher strength, and will not easily dispatch them until a more important moment .

The system's player scheduling will only be launched after the complete distinction is made.

It is precisely because of this.

Quietly looked at a question that was mentioned in advance at the meeting, and immediately exploded.

That is...

Negative emotions of low level players.

"Why should we send those with high survival value to the front line? Aren't the first batch to go up to die?"

"That is, our survival value is high, and we have retained it by ourselves. The ranking points can be used to calculate the survival value. After climbing up the ranking with great difficulty, do you want us to fall?"

"We should let those players with lower survival value go up first, don't they have the fewest ones left? It won't matter if they die once or twice, anyway, their ranking is so low, If you don't go up and fight, you can't just wait to die, is there any point in shrinking back?"

"Don't tell me anything. For the overall consideration, you just want to gain reputation and let those players with lower survival value thank you. Anyway, we can only complain at most, right?"

"We managed to climb up the ranking and keep the survival value, not for those weak chickens to die!"

Dissatisfaction, selfishness, disgust, discrimination...

All kinds of things will also explode with subsequent orders.

You must know that all the player armies in this game world are nothing more than civilians in the final analysis. They have never systematically instilled the beliefs of soldiers. Problems will eventually show up.

Whether it can be handled well or not depends on the efforts of the leaders and the leaders.

For this situation.

Some guild leaders promise various benefits such as better equipment and supplies;

Some use their original prestige to move them with emotion and reason;

Some are direct, simple and rude, and force them directly with orders;

The various ways of dealing with it can at least allow the presidents to temporarily deal with the current problem, so as to smoothly launch the follow-up deployment of the Demon Race war.

As for whether there will be small hidden dangers caused by different processing methods, it is unknown.

While the leader-level demon war mode meeting was in progress, the rest of the guild members were also doing their own things.

For example.

Xiao Xue, the vice president of the Yeming Guild, is currently leading many high-level players of the guild to the dungeon location given by Yemeng Qingcheng to practice leveling.

At the end of the meeting, they had also successfully cleared all the threatening wild monsters in the forest around the dungeon, as well as a nearby Pseudo-Emperor Boss, which were also dealt with by them.

At this time, they are preparing to enter the dungeon.

That's what Yemeng Qingcheng described. There should be a king-level boss inside. With Lan Xue's strength and the people behind him, he can easily deal with it without any accidents.


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