The Righteous Player(s) Chapter 373: Game: The Number of Courage
The latest website: When Fufu said, "In this game, I won't bet on anything."
Whether it is Annan...or Fufu himself, they all know it very well.
——Fu Fu is already scared.
Although from a rational point of view... Fufu actually doesn't think that Salvatore can win from his own hands with his IQ.
But in the last game, Fu Fu and Annan played. He lost so miserably... Looking back now, the illusion that he might be able to win at the beginning was also deliberately given to him by Annan.
Then perhaps "Salvatore, who seems unable to defeat himself", will be another trap left by Annan.
In the last game, Fufu was hit with a "fifteen" at the beginning.
But after that, it was "ten".
At that time, Fufu actually had a glimmer of hope of victory in his heart.
Because Fufu knows very well that "fourteen" is also a safety card.
If Annan can really know everything, he should know that from ten to fifteen, except for the "twelve" selected at the beginning, all are safe cards.
It was at that time that Annan did not choose a larger number, which gave Fu Fu hope to win.
——Could it be that Annan was not sure of all the cards, so he chose cards that were less likely to be selected by Kafni to attack him?
But it was not until the end that Fufu realized... Annan deliberately did not play the two big cards of "Thirteen" and "Fourteen" first, just to prevent him from despair immediately.
Poker in this world is not of "hearts, spades, hearts, diamonds", but of "cups", "scepters", "coins" and "swords". It also foreshadows the four righteous gods: "Cup Holder", "Grandma", "Silver Sir" and "Red Knight", so it can be used as a ritual prop.
The three "big cards" from eleven to thirteen in each category have different suits.
For example, in the Holy Grail card, they are "Prince", "Queen" and "King".
In the scepter card, it is the "youngest son", "father" and "grandmother".
But among all the cards, there are two entities dressed funny.
One has a flower ball under his feet, is wearing a very thin purple-green dress, and has oil paint on his face. He looks stupid and smiles on his face. But his right hand was behind his back... Some said it was a dagger, while others said it contained a bottle of poison.
The other one was wearing a hooded red coat that looked like baby clothes. He was extremely fat, with a clean face, and he saluted respectfully and comically.
These two cards herald the "tragedy writer" and the "faceless poet". Also known as "clown" and "ugly".
Players like to call them "Fat Toutuo" and "Slender Toutuo", or habitually call them "Little King" and "Big King".
Wherever tragedians and their followers appear, tragedies are always entangled. Therefore, people will regard it as an "unlucky symbol" and dress it up in a funny way in some plays where tragedians appear.
Every tragedy born of trickery and conspiracy will be understood as either "the tragedian's followers interfered with it" or "the tragedian himself came".
Anyone who comes in funny clothes - stepping on a ball or playing with a ball will be understood by the audience as a "tragedian" or a "clown" who "believes in the tragedian".
So if they can fall off the ball awkwardly when they enter the field, they will actually make people laugh.
The Faceless Poet is different. He is more of a positive character.
As a **** who often appears in legends along with tragedians, the Faceless Poet is more inclined to predict "the coming tragic fate" for others.
The Faceless Poet usually appears in epics as a sage figure who conveys the truth to poor people who don’t know the truth...the most common ones are those court jesters who dress funny but always say some amazing words.
For example, say to a prince, "You are actually the child of the queen and the groom," or "It was your uncle who killed your father."
The Faceless Poet usually does not tell the truth directly. Instead, they will write a long mysterious poem to the other party... which usually contains a very important truth. It is not until the other party gets close to the truth that they can truly realize the meaning of the poem.
When Fufu took out these two cards, he really didn't think much about it.
It is simply used as a filler for "fourteenth" and "fifteenth" to reduce the probability of Kaifni and Annan guessing the correct number.
But Annan, in turn, used its other meaning to mock Fu Fu.
At first, he used the "big ugly" symbolizing the faceless poet to hint that everything was already known to him... and in the end, he used the "clown" to insult him.
It wasn't until he received the clown card that Fufu realized that Annan had already hinted at him from the very beginning.
Annan must have already thought of a strategy when choosing cards.
He can even give himself room to prophesy!
Annan's wisdom that seems to be able to know everything really makes Fufu feel frightened.
Fufu wanted to take it out on Salvatore before, but after Annan said "Are you sure", he immediately became afraid.
Like a frightened bird.
He realized that Annan was not an eagle that could fly in the sky - but a dragon.
He even doubted whether Annan had expected that he would come here... and the trap he set on Salvatore could kill him directly here.
Fufu already regrets it now.
If he could escape, he would definitely escape after the second game.
But he couldn't escape.
He was able to directly enter this nightmare as a **** through the mechanism that "a rotten husband originally appeared in this nightmare".
If he ran away directly, he would leave behind an empty shell of a rotten man.
Annan can still affect Fufu's body through the medium of "self". But Fufu himself has no way of knowing what is going on inside... In this way, he will lose the initiative.
And if he directly destroys this nightmare, it will directly lead to the nightmare being destroyed and the curse overflowing. Annan is now a nightmare entering the bank, and the bank is Mr. Yao's temple.
Once the curse of inertia in the nightmare is directly leaked... it will be equivalent to throwing a **** into Sir Silver's temple.
——Fu Fu doesn’t have the courage yet.
Although Annan said he knew what he did in the third game.
But this might actually be a lie - a hook to trick him into revealing information.
The best result is to help Annan complete the "powerful purification" in this nightmare.
At the moment when this nightmare is purified, all evidence will disappear.
——That’s right.
Fufu has already thought in his heart that he can actually lose on purpose.
That’s why he doesn’t bet on anything.
In this way, if you lose, you won't be so embarrassed... Of course, if you win. Then you can regain some face from Salvatore.
...Whether you win or lose, it is not considered a loss for the time being.
Thinking of this, Fufu glanced at Salvatore, who was playing Bella.
Fufu, who was covered in blood, said solemnly: "We are still playing cards~IndoMTL.com~The rules are simpler.
"We draw cards from here. This is a deck of cards without the Big Joker, which is fifty-two cards.
“On the bright card side, only the first card is a hidden card, and the others are all bright cards;
“For the hidden card side, only the first card is the exposed card, and the others are all hidden cards.
"The so-called 'hidden cards' refer to cards that you cannot look at and must be placed directly on the table. The exposed cards are drawn first.
"The dark card player can actively choose to settle after the end of his card drawing round; or the bright card player can automatically settle when he collects the same suit of bright cards [big cards]... For example, when he collects the 'Prince' , Queen, King', or 'Son, Father and Grandmother', it will be automatically settled."
"When settling, each K-position card counts as three points, the Q-position card counts as two points, and the J-position card counts as one point, but if a set of high cards of the same suit is collected, an extra point will be added. Compare the scores of both sides, if the points If they are completely consistent, the party that initiated the settlement will win... Do you understand?"