The Righteous Player(s) Chapter 227: Eternal calamity and reincarnation
However, although Annan could guess that Selicia's wish was directly related to Vladimir.
But the players obviously don't know these "behind the scenes" at all.
This is not their problem.
But Annan deliberately didn't tell them about it.
Annan hopes to get information about the Icebreakers and the Winter Defenders from Selicia. Therefore, the players were not alerted... so that she was prepared in advance.
Because of the urinary nature of the players, if they knew this secret, they would definitely want to ask about it in the conversation.
Annan can be 100% sure that as long as he tells the players this secret, it will definitely be leaked. And most likely you won't get any benefits.
This is a kind of obsessive-compulsive disorder that "sees this dialogue option" and wants to poke it... Even Annan himself has it.
And if Annan himself takes advantage of this information gap, he can come up with a lot of things - this is the material that the tragedy writer personally gave Annan.
After all, Annan didn’t know that the Skeleton Guild suddenly rushed over without warning, then performed a 360-degree spin in the air and died in a free fall, plunging the players into this otherworldly nightmare...
Without this layer of knowledge, it will be difficult for players to understand the mechanics of this nightmare.
From this point of view.
We can’t blame the players for reacting too slowly.
"After all, they had some information that they were unwilling to disclose, and they were missing a very important clue... It is natural to create confusion."
Annan tapped his fingers on the armrest and murmured to himself in a low voice.
In other words, the initial identities of all people who enter this nightmare are related to their deepest desires.
——It is not the desire to "get" something, but the desire to "want to be" something.
At the same time, the fear deep in everyone's heart is still restricting them.
Every time the players - or in other words, all the Purifiers who enter this nightmare, show some kind of "super travel" behavior, they will suffer "gradual distortion" punishment.
As long as their behavior deviates from their "identity", their spirits will gradually become distorted at night. It starts with visual and auditory hallucinations, and then gradually becomes completely distorted and crazy... that is, falling into a dream within a dream.
The stronger, clearer, and more difficult to overcome the fear in everyone's heart, the less resistant they are to that "crazy state".
Why are Longjing tea and Delicious Wind Goose more resistant?
Because they have all overcome...or experienced this fear.
The child has not overcome this fear so far; Dove is in another situation. Although she has not overcome her fear, in the previous two weeks, she was a latecomer to the team, but this time she was the first to be found.
She went crazy late before, just because she did not deviate from her character as a "jungle hunter".
Obviously, a wild jungle hunter should not speak human words, let alone appear leisurely in a coffee shop.
In other words...the more Dove talks and converses with other people, the closer she becomes to madness. The reason why the child goes crazy first every time is because he doesn't know how to play a rich man at all.
Longjing Cha went crazy last because his current "personality" is that of a policeman who knows magic. And what he is doing generally does not deviate too far from his police duties - whether it is investigating suspicious objects or fighting violent elements.
In the previous two weeks, almost all of them were Longjing Tea or Dove. In the end, they died together with their crazy companions... Delicious Wind Goose will always be one of the people who survive to the end.
But no matter how many people survive to the end, only one can inherit the memory.
If multiple people survive to the end, the inheritance of memories is random.
——This is forcing the person who manages the memory to stab his companion in the back.
Then, if we follow the known information and deduce...
...The problem has become serious.
"Suppose that everyone in this nightmare has 'fear that will come in the future' and 'the perfect life today', and live a peaceful and happy life without memory in this contradiction. Every day..."
Then, when people truly understand that "you will go crazy if you overplay".
How many people will choose "Why don't we just continue to play this role like this"?
It is impossible to find [something that cannot be forgotten] within one week. There must be one person who holds the memory of the previous game and can call on teammates and ask for clues in the second game.
He must risk going crazy and use less than eight hours to gather and convince his companions to investigate the truth... and kill everyone to ensure that he survives until the end and inherits this memory.
But in the end, when his other companions discovered that "the captain who said he wanted them to believe in him before" also began to attack him...how to make his teammates believe that the captain actually didn't Go crazy, but plan to kill them and "archive" them?
Until he was killed by a new mechanism that appeared because he changed something, like a delicious goose, all the memories he retained and everything he investigated were forgotten.
So start all over again.
Torture again and again.
——This is the cycle of eternal calamity.
Now is just the beginning.
From this point of view. ~IndoMTL.com~ This plain and quiet alternate world is undoubtedly filled with murderous intent. It does not contain any malicious intent, it just hopes that the Purifier can give up struggling, integrate into it, and live a peaceful life.
But it is much more dangerous than the sporulation mill.
There is no doubt that this is a knot that is almost impossible to open in theory.
All Purifiers who stumble into this nightmare are like pinballs in a pinball machine... they have to encounter countless extremely lucky and small-probability events in countless changes before they can escape.
Not to mention completely purifying it.
And, here...
Annan also realized that there was another trap that could torture people to death.
——You can die in ordinary nightmares because they actually only have consciousness entering the nightmare.
In the otherworldly nightmare, they physically entered the dream world.
Fortunately, this nightmare is a reincarnation mechanism, so the lost people have a chance to be resurrected in the next game.
Then the problem comes.
What if after countless coincidences, a player finally inherits the memories of multiple weeks in a row and solves all the puzzles?
——At this moment, his companions went crazy or died.
Should he leave directly?
If he breaks this eternal cycle of reincarnation...then can the companions who died during this cycle be resurrected?