Magus Tech Chapter 39: Spell System


The current world is a real world, and the wizard's spell system is also a real system, so it has a series of processes such as birth, development, maturity, and change.

According to the introduction in "The Monroe Chapter", the magic system was born in the ancient wizard civilization.

A long time ago, the first batch of wizards relied on their wisdom and ability to create the first spells and form the prototype of the system.

Later, over a long period of time, through the improvement and development of a large number of outstanding wizards, the prototype gradually evolved into a mature and huge system, complex and sophisticated.

At the same time, the entire ancient wizard civilization developed to its peak, an inexhaustible source of energy was established, the Wizard Tower of Babel was built straight into the sky, and a floating city with hundreds of thousands of people was built. , and even once left the place of origin to explore a wider world and universe.

But on a certain day, a catastrophe suddenly struck. There is no record of what this catastrophe was and how it happened. All I know is that it destroyed the entire ancient wizard civilization at an unimaginable speed.

Then came the long Dark Ages, ages without any historical records.

It may have been hundreds, thousands, or even tens of thousands of years before the remaining ancient civilization gradually developed and became a new civilization. With the help of a few words handed down, the new generation of wizards began to struggle to restore the former magic system.

In the process, it is inevitable that many spells will be lost. Maybe after a long period of development, they can all be retrieved, or maybe they can't, but in any case, what will be recovered in the end is an incomplete spell system, that is, the existing system.

According to the records in "Chapter of Monroe", this system has five levels: overall spell system → spell category → spell category → spell branch → spell school.

The category of spells is the beginning of the classification of the spell system. At present, there are 9 major categories restored, namely: evocation spells, spirit spells, transformation spells, prophecy spells, summoning spells, space spells, Time spells, magic pattern spells, and other spells.

Evocation spells, as the name suggests, are spells that shape, control, and utilize energy. Fireballs, ice picks, wind blades, lightning and the like can all belong to it, and they are the most common, most practical, and currently the largest category of spells.

This type of spell is divided into nine categories: water element, wind element, fire element, earth element, wood element, thunder element, dark energy, light energy, and pure energy.

Some of the departments have only one branch, while others have multiple branches. For example, the water element system has water branch, ice branch and acid branch.

If a wizard has made a great contribution in a branch, creating a series of related spells, it will develop into a school.

For example, in the Ice branch, there is a "Nokno School" created by a wizard named Skno, which includes a series of spells: Skno's Snowball (Zero Ring), Skno's Ice Cone (Zero Ring) , Sknor's Ice Rain (zero ring), Sknor's Ice Storm (1st ring), Sknor's Polar Cold (2nd ring).

After evocation spells, there are mental spells.

Psychic spells, as the name suggests, are spells that work on a person's brain, spirit, or consciousness. It has five departments of attack, protection, illusion, control, and soul. Each of the following has one to three branches ranging from one to three. It is the second largest category of existing spells.

The three departments of attack, defense, and illusion are fairly normal, but the spells of the control department can directly change a person's mind, turning a person into a fully obedient slave. Some obscene wizards even used this type of magic to control a large number of young and beautiful women, treating them as their own taboos, enjoying them day and night. Many of them include twin sister groups and mother-daughter groups. Therefore, it has been condemned by many righteous wizards.

Then there are transformation spells.

Transformation spells are spells that temporarily or permanently change the whole or a certain part of a living body. It is the third largest category of spells in existence.

Many of the spells are weird and evil. While powerful, they challenge morality and even human relations. For example, a spell called "Corpse Attaching Flesh" requires the wizard to interact with the corpse, absorb the terrifying attack power, defense power and recovery power from the corpse, and instantly transform into a humanoid fighting machine, able to fight continuously for three days and three nights don't rest.

There is another spell called "Black Death Frenzy", which can cause the plague to sweep across the entire kingdom in just a few days, and spread to neighboring countries, directly destroying an entire area. The effect is amazing, but once out of control, it is likely to destroy the entire world. Therefore, even the most insane wizards dare not study this type of spells in depth.

Followed by divination spells.

The prophecy type of spells is to penetrate, change, and use some information through some mysterious mechanism to achieve some goals of the caster. Because this category has been lost too much, currently only the three departments of detection, misleading, and trial have been restored, as well as several branches under them.

Then there are three major categories of spells: summoning, space, and time.

Summoning, summoning life from unknown places for the caster to use. Space category, let the space make certain changes and produce certain effects. The time class allows time to make certain changes and produce certain effects.

These three major types of spells are similar to prophecy spells, but have been lost too much, resulting in only a few departments and a few branches. Moreover, there is still a gap in knowledge, which makes it difficult for the new generation of wizards to understand what has been handed down, and is in an inevitable decline.

Apart from these, it is a magic pattern spell.

Magic pattern spells produce specific spell effects through special lines. This kind of spell is used on some swords, which can increase the firmness and sharpness of the sword, so it is called enchantment. When used inside a certain building, it can make the whole building play a powerful attack or defense role, also known as a square.

To put it simply, magic pattern spells have many uses and have a wide range of functions. Although it is a separate category of spells, it can theoretically replace all other categories of spells, because it can use textures to perfectly realize other spells Effect. Of course, this also requires absolute precision and precision in the texture depiction, and the slightest mistake will lead to failure.

Because of this, the difficulty of magic pattern spells is not weaker than the three major categories of summoning, space, and time. That's why, after Li Cha said that he could understand magic pattern spells, the dragon Gregory suddenly fell silent, followed by a series of strange behaviors.

However, in Li Cha's opinion, magic pattern spells are really not difficult. In a sense, this kind of thing is somewhat similar to the circuits on the modern earth, the only difference is that it has some wizard characteristics of the current world.

Circuits are simple and complex, as simple as a section of wire and a power supply is a circuit, as complex as the most advanced technology on the modern earth-computers, rockets, and satellites are just manifestations of a large number of circuits.

The magic pattern is obviously simple and complicated, so simple that it only needs to be described step by step, but to combine each trace of the description in an orderly manner to form a whole, so as to achieve the effect of the spell, requires extraordinary wisdom. This is like the modern earth computer language, only two numbers "0" and "1" can create an entire virtual world.

……

The night is thick~IndoMTL.com~The forest is as quiet as a sea, with large branches and leaves of trees swaying with the wind under the moonlight, and the sound of waves can be faintly heard.

"Shusha... slap..."

"Shusha... slap..."

In the middle of the forest, the terrain is slightly undulating, and several mountain peaks are still, like several adjacent islands in the ocean.

On the smallest "sea island" stands a black castle. A room in the castle is faintly lit, like a lighthouse guiding the direction of sea-going ships.

In the castle room, the white jade piece in Li Cha's hand was broken from the middle, and a dark blue flame emerged, burning quietly. Li Cha knew that his attempt at the "Magic Pattern Spell" was a success.

This is the release of the simplest spell "phosphorus candle", but since this one spell can be released, the rest of the spells can also be released.

With the help of magic patterns, the time for casting spells will be greatly shortened. In this way, it is guaranteed that within the time of releasing a spell, several or even dozens of spells are released at the same time, bursting out the power that breaks through the limit of the number of spell rings.

In this way, even a first-level apprentice can compete against a second-level apprentice, third-level apprentice or even a first-level wizard in a short period of time.

This is Li Cha's purpose. It is a small goal for the first stage to study the entire wizard's spell system.

Now it seems that it is difficult to achieve this goal, but...it can still be done.

After extinguishing the flame with a hand, Li Cha put away the broken white jade piece. Li Cha moved his slightly stiff body, and began to make the second magic pattern white jade piece, making more attempts.

Then the third, the fourth...

It was late at night, but the light in the castle room was still on, as if it really was like a lighthouse that would last all night...


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