Invincible Hero of Necromancer Chapter 293: Aron


Bracada is the most prosperous location for magic. In Bracada, there is the headquarters of the Magic Guild.

Due to the mastery of powerful spells, there is even a unique mage civilization in Brakada.

When Brakada's power reaches its peak, internal decay inevitably occurs, and mages begin to value pleasure rather than the acquisition of knowledge. Correspondingly, under the resistance of Tanan, the surrounding colonies were completely lost.

Even so, Rhodes still cannot deny the brilliance of the Bracada mage civilization. Brakada is where Rhodes must go if he wants to learn powerful spells.

However, the identity of the necromancer has become an obstacle for Rhodes at this time. The death energy brought by the legendary spiritism made Rhodes completely unable to hide his identity and strength when facing powerful mages.

As for Necromancers, there is a strong consensus within Brakada, and once a Necromancer is found in Brakada, it will be expelled from the country.

Of course, this is for mages who are bent on gaining more knowledge of the mysteries. For this type of mages, although the mages of Brakada will expel them, they still maintain respect in their hearts and will not make drastic measures.

With regard to the forbidden knowledge of death, there are clear rules within Bracada that no one is allowed to conduct research.

If the necromancer does evil in Brakada, the end will not only be banished, in addition to the local lords attacking him, he will also be hunted down by the surrounding mage academies.

Most mages, after being taught by the Magic Academy, will have an instinctive resistance to undead spells in their hearts, but there are bound to be some special cases.

According to Rhodes' understanding of the game data in the previous life, the protagonist of the second expansion, that is, the Xeon Necromancer, had studied in Brakada for a long time.

In addition to him, there are also many people in Brakada who yearn for undead magic. For such a brand-new taboo knowledge, how can a wizard who has always been thirsty for knowledge resist it. lure?

These mages, just because of the supervision of the magic guild on the Bracada mages, did not dare to express this idea, and even to some extent, in order to cover up their true thoughts, they would be better than other mages. More vigorously expel necromancers from their own territory.

And Rhodes is looking for such a being on this trip.

If Rhode's memory is correct, this person should be called Earl Aaron.

Aron was originally a human noble in Erathia. Because of an experience, he came to Bracada to learn magic, and then settled in Bracada.

In the game of the previous life, in order to deal with the forbidden magic ball in Tanan's hands, the mages and necromancers of Brakada put aside their previous grievances and began to join forces to meet the enemy.

The hero Tanan was still dissatisfied after liberating the entire Krulod, and attempted to overthrow the entire mage empire Brakada by his own strength. In order to achieve this goal, Tanan united all the forces around Brakada and launched an attack on Brakada.

Under the effect of the forbidden magic ball, the golem controlled by the mage alone is completely unable to resist the army of Tanan.

If it wasn't for the player to use the gate of time and space to bring a large number of high-level necromancers in Diya to this place, and rely on their undead creatures to support the most violent offensive, and stick to it until the reinforcements Come, then the outcome of the war may change.

In this, Earl Elron played a crucial role, connecting the Necromancers along the way, and finally persuaded the supervisors of the Magic Guild temporarily to allow them to agree to the arrival of the Necromancer.

Others may not know, but Rhodes, who was a mage in his previous life, knew exactly what the supervisor of the Magic Guild was like. For the invasion of Tanan, they did not do much, but they never softened in cleaning up the necromancers in the territory.

If this doesn't explain anything, then Earl Elon's choice was beyond the expectations of all the players at the time.

After the war, the mage who had been suppressed by the forbidden magic ball and did nothing, finally began to liquidate the surrounding area.

The custodians of the Magic Guild have once again driven out the necromancers within their borders, with no regard for their assistance in times of crisis in Bracada.

This result, in addition to the unacceptable necromancers who came to support, even the players who contributed to this result are also unbelievable. What they did not expect is that these necromancers have played such a big role, and even said It's no exaggeration to save Bracada, but this is the end.

Faced with the mage who is not suppressed by the forbidden magic ball, and this is the base camp of the mage, the undead mage can only leave except unwilling. A few crazy necromancers soon died under the attack of the supervisor.

Just when the supervisor was planning to punish Aaron for introducing a necromancer, he discovered that Aaron had become a necromancer at this time.

Seeing that his identity was exposed, Aaron voluntarily gave up his long-running power in Brakada, followed the rest of the necromancers, passed through the gate of time and space, came to Diya, and officially became a Necromancer.

Soon, in the second expansion that came later, Aron showed his strength ~IndoMTL.com~ as a powerful undead lord, and awakened his own heroic specialties.

Players at the time also had a variety of conjectures about Elon's choice to become a necromancer, but in the end, no specific answer was reached.

Because of his familiarity with the second expansion, and the fact that Rhodes has heard the name Aaron many times, Rhodes can be said to know his life very well, except that he does not know the reason why he became a Necromancer.

The actions of the group of necromancers in the previous life clearly told Rhode that no matter how hard they tried to help them win the war, these mages would not have any gratitude for themselves. All necromancers are banished.

Fortunately, Rhodes did not intend to join Brakada, but just wanted to gain greater benefits through this war.

In order to achieve this goal, Rhodes locked his thoughts on Earl Aaron.

Earl Aaron's attitude towards necromancers is very different from that of other mages. Rhode knows that if he handles it well, he can greatly improve his strength through Earl Aaron, and can use a kind of The right way to join the war.


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