Doomsday Wonderland: One thousand and fifty-five
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The Descartes spirit, "led" by consciousness, floated faintly behind Bohemia at the same time that her eyes fell on the cube.
"I said, there's no point in forcing me to stay now, right? Let me go, you're going to play games anyway..." It said, but suddenly the topic changed: "Hey , wait a minute, let me see what themed games you have encountered first?"
In the peripheral vision of Bohemia, a vague mosaic floated close to her ears. As soon as he saw the words on the cube clearly, he seemed to be interested, and his voice couldn't help but raise a bit: "Huh? What do these games mean? Which one are you going to choose?"
She wished she could stretch her face to a length of five meters, pondering and refusing to say a word.
Each of these three theme games looks weird and seems to have no good intentions - the first theme is "Prison Storm"; the second theme is "Deep Sea Hunting"; the third theme is "The perfect crime".
She loves the sea and knows the most about it, so Bohemia immediately ruled out "deep sea curiosity".
There are also magazines and film and television materials left over from human society in the Twelve Realms; about the wonderful, terrifying and incredible things about the deep sea and deep-sea creatures, she had already learned from a documentary - the only thing left from the documentary Halfway through, she used her imagination to fill in the blanks in the second episode, which only frightened herself more and more.
No, this definitely won’t work.
As for the "prison situation", you will definitely be imprisoned? The perfect crime...dangerous as soon as you hear it.
Descartes stretched himself out into a long line and leaned forward from her ear, almost touching the cube: "Hey, I think the prison situation seems to be the most interesting... Or you can choose this one."
None of your business.
Bohemia cursed inwardly and looked up and down at several huge off-white cubes. Each of them is a full two meters high, floating in mid-air, and looks exactly the same; from the appearance, there is no clue that can explain their original location, so they probably have to try their luck.
While she was deep in thought, the square-faced host smiled stiffly and said: "... As the saying goes, 'all roads lead to Rome', there is more than one game road leading to the end. After the cube comes out, there are several new options. But it’s up to you which direction to take and how to weigh the location of the cube and the theme game."
...I didn’t tell Dr. Cat about this tip just now. That's right, after all, it was arranged to be sent directly to the destination!
"What is the general content of these themed games?" Bohemia glanced at the end point blocked by the cube, guessing that the puppet master's mind was not on this side now, and then asked in a low voice.
"You'll find out when you go in."
Bohemia couldn't pry the host's mouth open. When he was wavering between prison and crime, Lin Sanjiu leaned over and said, "You choose the perfect crime! My intuition tells me that this A game should be easier to clear."
You should have told me earlier!
Bohemia breathed a sigh of relief and felt confident: "I choose 'Prison Storm'."
Descartes suddenly became happy - when she was about to take a step closer to the cube, the host reminded with a smile: "Remember, you must complete at least one clearance mission in every game; otherwise, the game is over. Nor can you enter the next cube."
When she looked back, Lin Sanjiu's face turned slightly green.
"Complete the customs clearance mission at least once and meet the victory conditions of the game. This is the way to leave the partial game." The host raised a square hand: "And if you want to end the entire copy, you must be satisfied. There are two other conditions. One is to reach the end point; the other is to make the content of the customs clearance mission a reality."
There are so many rules to remember and conditions to complete!
Bohemia wailed in her heart. Unexpectedly, the rules introduced by the host were just the beginning - "For more details, I will explain them step by step after entering the game."
Like a dog, she pulled the Cartesian spirit with her consciousness; amidst its protest of "Why are you still leading me?", she sighed and stood up on tiptoe, raised one leg, and then Climb into the cube. It wasn't that she couldn't jump up, it was just that she was exhausted by the trouble.
A pair of hands suddenly went under her armpits and lifted her up - she looked back and saw Lin Sanjiu's firm eyes.
"Don't worry, it's okay." She comforted softly, "I will find a way... I'll see you at the end."
At this point, she sneered: "I want to see who pretended to be a puppet master and got us into this situation."
...Whose fault do you think it is that things have turned out like this?
If she hadn't had to pretend to be infected, Bohemia would have wanted to slap this sentence on her head. She was too lazy to speak, and jumped into the cube box. The surface wall retreated from her eyes like water waves - she felt her body was empty, and then she fell.
"Welcome to the 'Prison Storm' themed game," the host's voice boomed out of nowhere, resounding throughout the box: "There are still 67% left before the finish line, please come on."
We haven’t even walked half the distance!
As soon as the thought flashed, Bohemia sat down heavily in a chair - the leather creaked under her body, and the chair spun half a circle under her weight. Suddenly, Her whole vision took on new color and meaning.
...Contrary to imagination, this actually seems to be an ordinary office.
Descartes said "Huh?", seeming a little disappointed.
The office is not big, but you can tell at a glance that the owner of the room is free: in front of the leather swivel chair is a black wood work table, facing the two chairs for visiting guests; several rows of information cabinets are neatly listed in the room In one corner, there are many wooden frames hanging on the wall that seem to contain some certificates.
This very ordinary scene is particularly novel for Bohemia. She turned the globe on the table, clicked the pen a few times, opened the drawer and dug out all the documents - until the host's voice sounded again: "Okay, then the player Lin Sanjiu has also successfully entered. 'Final Exam' themed game. Next, I will introduce the complete rules."
A frizzy head suddenly lifted up from under the table and listened blankly.
"As you both know, this strip dungeon is composed of many sub-games. If you want to leave here, you must choose a path to the end while completing the customs clearance task, and complete each step on the way. A game."
"Before reaching the end point, players on the way, no matter which cube they are in, can make requests to me and see each other's scenes. You can choose to cooperate, fight, or give each other advice, You can send messages... and even after meeting the requirements, you can make arrangements and influence other players' games. There are no restrictions on the copy."
Oh—the doubt that had been lingering in Bohemia’s mind since she saw the cube was finally solved.
She was surprised at first: if every player enters a themed game alone, wouldn't it be impossible to complete a task like "opening Lin Sanjiu's brain" that requires contact with other players?
Now it seems that the only way to achieve the purpose of "opening the pot" is to influence Lin Sanjiu's game through indirect means.
Bohemia wanted to sigh again - why is it so complicated to open a dipper? Not only did she have to rack her brains to find a solution, but she also had to ensure that Lin Sanjiu would not really be killed by her...
"Secondly, ask players to look up and look directly above their heads."
Bohemia raised her head in compliance with the words, and suddenly said "Huh?" together with Descartes.
"You two must have noticed that there is an onion floating above your head."
...huh? onion?
This vegetable is short, fat, white and round. No matter how you look at it, it is a fresh and whole onion - except that it should not float on people's heads. Bohemia tried to stand up and take two steps, but found that it followed her step by step, floating wherever she went. ~IndoMTL.com~ In the theme game, every mistake you make will result in a 'strip'. Of course, this does not mean that you have to take off your clothes. If you make a mistake, the layer of 'clothes' that will be taken off is the onion on your head. ”
Then there is nothing to be afraid of.
"When a layer of skin is removed from an onion, it means that a certain fact about yourself will be revealed."
"What?" Bohemia was stunned, "Go back a little?"
"Let me explain it more carefully. Please think of the onion as yourself, the self you show to others. Every time the onion takes off a layer of skin, it is like the appearance of yourself is also peeled off. Like a piece of cake, a certain 'fact' about you will be exposed, and all players in the entire instance will be notified."
"For example, you have stolen an old lady's wallet before, or you have a mole on the sole of your foot... Regardless of whether you are willing to expose it or not, these facts will be revealed randomly."
The feeling of being exposed without knowing something private is really annoying!
Bohemian complained secretly in his heart, but suddenly heard Lin Sanjiu's voice, which seemed to come from afar - "...I'm not afraid, I have nothing to hide. Once a person truly accepts You have nothing to fear from others."
It turns out that as long as you are willing, you can even send sounds to each other?
Bohemia hesitated and did not choose to "look at each other" with Lin Sanjiu for the time being. On the one hand, she didn't want to see that face. She didn't know what her theme game was about - it was said to be a prison situation, so why was she in the office?
"The general rules are introduced here for the time being. Don't worry, I will explain the rules of the game throughout the process," the host said as if to summarize, "Now let's start your own theme game! Player 1, you are in 'Prison' The identity in "Feng Yun" is the warden."